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Agar.io iOS
#5
(08-24-2017, 01:07 AM)Shadow Fox Wrote:
(08-23-2017, 08:59 PM)Kipper Wrote: Same. What would you change about it?

I think the game needs some balancing to make it a bit fairer for cells of all sizes. This is something that most multiplayer games have to deal with at some point.

I always wished the game had a few types of viruses with different effects. Regular green viruses are just a minor inconvenience for large split teamers. I don’t want to completely eliminate teaming, but just tone it down.

That would be ideal. If I had just started playing this game now, I'm sure I would have not bothered for too long. I have a lot of fun teaming but it's more about learning the technique for me. Soloing can get boring after awhile. I agree though, toning down the teaming would be nice.
[img]webkit-fake-url://28fd8d56-ce27-4c20-a622-f31c35ab6e09/imagepng[/img]https: // [Image: Kipper_Sig.png] / tzl2r0ujr / Kipper_Sig.png
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Messages In This Thread
Agar.io iOS - ShootTheMoon - 08-21-2017, 12:44 AM
RE: Agar.io iOS - Shadow Fox - 08-21-2017, 01:36 AM
RE: Agar.io iOS - Kipper - 08-23-2017, 08:59 PM
RE: Agar.io iOS - Shadow Fox - 08-24-2017, 01:07 AM
RE: Agar.io iOS - Kipper - 08-24-2017, 01:41 AM

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