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Agma.io Developers... Fix the F*cking Lag
#9
(01-14-2019, 09:07 PM)retslac Wrote: Ok, that's a more detailed explanation.

The cause of the lag you describe is likely because of the increased amount of players we have and therefore the increased amount of data we need to transfer.  We had already been planning to do something about this.  But it requires an entirely new architecture on the back-end.  So this is not yet included in the upcoming update but it is planned for the next update.  The current update already tries to keep this type of lag to a minimum, along with improvements for some other types of lag, but it will not be completely eliminated.

Eliminate lag....

What?!

Are you a magician??!?!?


(lol)
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RE: Agma.io Developers... Fix the F*cking Lag - Squirrel - 01-15-2019, 05:54 AM

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