Register
Hello There, Guest!


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Instant BAN for teamers in FFA and EXPERIMENTAL
#11
(08-28-2018, 12:17 AM)Pajoli Wrote: Can relate to this, teamer's are a pain for me when trying to record a solo game-play, while I don't believe that they should be banned from the game, maybe interpret some sort of anti-teaming mechanism?

One of the next priorities is to have a solo only battle royale mode. Teaming would be detected and cause a disadvantage. I personally think Battle Royale is definitely hard to play as a soloist, because as the map shrinks, you stand against teams most of the time that can easily take you out, and there are no powerups, space, other cells, or viruses to use for your solo advantage.
Have any questions? Send me a message here: http://agarioforums.net/private.php?action=send&uid=1
[-] The following 2 users Like Sora's post:
  • Owl , Squirrel
Reply
#12
(08-28-2018, 02:12 AM)Sora Wrote:
(08-28-2018, 12:17 AM)Pajoli Wrote: Can relate to this, teamer's are a pain for me when trying to record a solo game-play, while I don't believe that they should be banned from the game, maybe interpret some sort of anti-teaming mechanism?

One of the next priorities is to have a solo only battle royale mode. Teaming would be detected and cause a disadvantage. I personally think Battle Royale is definitely hard to play as a soloist, because as the map shrinks, you stand against teams most of the time that can easily take you out, and there are no powerups, space, other cells, or viruses to use for your solo advantage.

On Battle Royale mode, from what I remember from when I last played. The top 2 where always teaming. So yea that would probably be a good first priority!
Pa-Hoo-lee
Reply
#13
(08-09-2018, 08:01 AM)Squirrel Wrote:
(08-08-2018, 12:14 PM)Horse**** Wrote: When we are going to can play alone? Without teamers.

FFA and EXPERMENTAL are NO TEAMs areas, and teams are ruinning them

I feel your pain, and share it.

I myself have been getting irked even by the many power-up users in agma.

Actually, those don't exist in agar.io, so maybe you can do my idea already.

Start gathering the names of interested Solo players, and collect e-mail addresses. (Use a free e-mail platform with an anonymous name, so you're not giving up any of your personal info.)

So then, when a SOlo player wants to play a true-skill-only Solo game, they could start their own private server... and you can e-mail the game server link to everyone on your list, and hopefully you get enough people to have some truly free-for-all fun!

(agma.io doesn't have that ability yet, but I know that Sora is looking into it!)


What exactly do you mean when you say a private server? Is this something that has yet to come about? That sounds like a great idea, but you say that agma doesnt yet have this ability. Does agar.io? To what are you referring?   Another thing... Maybe don't "Ban" players for teaming because it is going to happen, but maybe suspend game play (like a penalty) for 15 minutes or even 20 minutes. Enough of that and they'll stop teaming. Maybe the penalties get longer and longer.
ℍℕℕ
Reply
#14
(09-03-2018, 09:59 PM)WORMWOOD Wrote: What exactly do you mean when you say a private server? Is this something that has yet to come about? That sounds like a great idea, but you say that agma doesnt yet have this ability. Does agar.io? To what are you referring?   Another thing... Maybe don't "Ban" players for teaming because it is going to happen, but maybe suspend game play (like a penalty) for 15 minutes or even 20 minutes. Enough of that and they'll stop teaming. Maybe the penalties get longer and longer.

A 'private server' would be one that you, and only you can invite players to play in.

I believe that agar.io has it, and that agme is either working towards it or has it in beta? I'm not positive.

And I don't mind teamers, if they are playing with other teamers... As a way of playing in two's, I think it's perfectly reasonable, and would be fun.

But a team versus single players represents too disctinctly and varied an advantage. It skews the game, and tends to make solo players play less, or quit altogether.

I figure that the easiest and best way to penalize tham, would be through score. But as this thread has already discussed (I think? There's been more than one thread...) the real tricky part is in the game indetifying a teamer quickly, (so that it doesn't add to possible lag/CPU load on the server), and not confue teamers with two people having consecutive skirmishes.
Fight the Good Fight
https://www.youtube.com/watch?v=5PigupJKlOk
Make it worth the price we pay!
(Lyrics: http://www.metrolyrics.com/fight-the-goo...iumph.html)
Reply
#15
(09-04-2018, 02:22 AM)Squirrel Wrote:
(09-03-2018, 09:59 PM)WORMWOOD Wrote: What exactly do you mean when you say a private server? Is this something that has yet to come about? That sounds like a great idea, but you say that agma doesnt yet have this ability. Does agar.io? To what are you referring?   Another thing... Maybe don't "Ban" players for teaming because it is going to happen, but maybe suspend game play (like a penalty) for 15 minutes or even 20 minutes. Enough of that and they'll stop teaming. Maybe the penalties get longer and longer.

A 'private server' would be one that you, and only you can invite players to play in.

I believe that agar.io has it, and that agme is either working towards it or has it in beta? I'm not positive.

And I don't mind teamers, if they are playing with other teamers...  As a way of playing in two's, I think it's perfectly reasonable, and would be fun.

But a team versus single players represents too disctinctly and varied an advantage. It skews the game, and tends to make solo players play less, or quit altogether.

I figure that the easiest and best way to penalize tham, would be through score. But as this thread has already discussed (I think? There's been more than one thread...) the real tricky part is in the game indetifying a teamer quickly, (so that it doesn't add to possible lag/CPU load on the server), and not confue teamers with two people having consecutive skirmishes.

Your're exactly right, and thats an issue. I can see that but how hard would it be, and how likely is it that there could be a moderator who observes the online gaming experience to discourage this sort of thing. Dont get me wrong, I am a teamer too. I have my buddies here on agma and on agar, but more so agma. However, in FFA it seems to be more of an issue. In response to your comment earlier. I am 29 years old and I am fairly good with coding and that sort of thing. When it comes to games however I dont have much experience so your advice is very helpful. Thank you! I am wondering how I might find someone working the code for on-line gaming? I think that is the difficult part, like you said is finding someone who needs volunteers because as we know, coding and programming can be hard on the eyes with the long hours one puts in. In that case, I could definitely see how that would be a good way to get my foot in the door but I just need to find that door. You know what I mean?
ℍℕℕ
Reply
#16
(09-04-2018, 05:57 AM)WORMWOOD Wrote: Your're exactly right, and thats an issue. I can see that but how hard would it be, and how likely is it that there could be a moderator who observes the online gaming experience to discourage this sort of thing. Dont get me wrong, I am a teamer too. I have my buddies here on agma and on agar, but more so agma. However, in FFA it seems to be more of an issue. In response to your comment earlier. I am 29 years old and I am fairly good with coding and that sort of thing. When it comes to games however I dont have much experience so your advice is very helpful. Thank you! I am wondering how I might find someone working the code for on-line gaming? I think that is the difficult part, like you said is finding someone who needs volunteers because as we know, coding and programming can be hard on the eyes with the long hours one puts in. In that case, I could definitely see how that would be a good way to get my foot in the door but I just need to find that door. You know what I mean?

I'm not the gamer that I was in my youth... I just need one game now, really, to ease the pther pulls of life. But there's a place where you download games for a few dollars each. I should remember the name, but I don't. Crash? That can't be it, but something familiar. STEAM! Dat's what I was thinking. And that site has been around for years. There are probably more that are similar.

Most of those games are trying to make it, have GoFundMe pages, and so on, trying to raise the capital for the game, and have a lot of work that needs to be done. So if you find a game that you'd like to play in there, that has an ambitious goal, and a decent number of alpha testers lined up... That's what I would try.

It would be hard, because likely you won't be able to quit whatever job you have now... but it gives you some experience, gets your name known in a circle of programmer/gamers, and gives you the opportunity to work as part of a team.

But if you love to code, you've been doing it for years, and you haven;t tired of it... go for it!

Life is so much better, when you do something that you enjoy.

(And working on a game that you like to play makes it seem a lot less like work.)

Good luck, and I hope that you'll keep us posted!
Fight the Good Fight
https://www.youtube.com/watch?v=5PigupJKlOk
Make it worth the price we pay!
(Lyrics: http://www.metrolyrics.com/fight-the-goo...iumph.html)
[-] The following 1 user Likes Squirrel 's post:
  • WORMWOOD
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)