03-24-2021, 05:52 PM
I think Sora's solution here is really damn smart lol...
Finky, the unwanted side effect you described wouldn't be much of an issue. If there is a fight happening, the food around the war will remain small because it's constantly being eaten. The food on the corners/edges of the map will start to grow and become bigger, which allows small players to grow quickly by eating those. I also think this might already be put in place, but maybe not at agf. Although if it is, then I believe the times should be cut in half like food mass 1 (0 seconds) -> food mass 2 (15 seconds) -> food mass 3 (30 seconds). 60 seconds is too long for the food to grow, even if the server isn't very alive. Growing all pieces at once would create too much mass. Unless you split 1 food into 64 pieces (which would happen in some circumstances), but that is complex... a more straightforward solution (such as what Sora suggested) seems better in this case.
But yeah, 2 servers would probably make everyone happy. The only issue I can foresee is either one not having enough players in either server because at the moment, at some times of the day, Agf.io has 5-10 players... cut in half, that's not very good numbers.
Finky, the unwanted side effect you described wouldn't be much of an issue. If there is a fight happening, the food around the war will remain small because it's constantly being eaten. The food on the corners/edges of the map will start to grow and become bigger, which allows small players to grow quickly by eating those. I also think this might already be put in place, but maybe not at agf. Although if it is, then I believe the times should be cut in half like food mass 1 (0 seconds) -> food mass 2 (15 seconds) -> food mass 3 (30 seconds). 60 seconds is too long for the food to grow, even if the server isn't very alive. Growing all pieces at once would create too much mass. Unless you split 1 food into 64 pieces (which would happen in some circumstances), but that is complex... a more straightforward solution (such as what Sora suggested) seems better in this case.
But yeah, 2 servers would probably make everyone happy. The only issue I can foresee is either one not having enough players in either server because at the moment, at some times of the day, Agf.io has 5-10 players... cut in half, that's not very good numbers.