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Agma.io RPG
#1
Yeah, you heard that correctly. An Agma.io RPG, are we living in 2036 or something?
Anyways... I had an idea to create a second game in the fun section. :D
So... i'm not a game designer at all lmao, but i'd love to take in some of your ideas to create this into a reality! :D

Soo... one thing I want to establish would be game rules, basic equipment, and a starting environment.
Starting with game rules.
Just follow the ToS of the forums and don't be a douche, that's how I would summarize it all.


Basic equipment: Each player gets to choose their play style! The 4 main classes are as follows,

Melee: No armor, basic axe, pickax, wooden sword.

Ranged: No armor, basic axe, pickax, wooden bow, 30 arrows.
Mage: No armor, basic axe, pickax, basic wand and book of basic spells.
Mechanic: No armor, basic axe, pickax, 15 wires, wrench, 2 spear traps.

[These can be changed via vote majority]

Basic environment: Each player spawns near a village, the village acts as a safe zone. Quests can be started from NPC's. Players can go to the shop to buy things. Outside the village, players can use their basic equipment as tools to fight against either wild creatures or against other players. Players can fight each other by challenging a player they see, one battle request may be sent every minute. If two players duel, they will be teleported to an arena. Winner gets increments of in-game currency and experience depending on the strength of the enemy. Players can only challenge people based on their level, which increased depending your battles with other players and/or monsters.

Currently, the level cap is set at 100. Monsters can't be a higher level then 80.
Levels for players:

Lvl 1: 100 EXP
This will double for each new level. eg: Lvl 2: 200 EXP, Lvl 3: 400 EXP. Etc.

Currency: The currency for this RPG are known as "Forum Coins" (no originallity!)
The max amount someone can have is 99,999,999,999 or 1 off from 100M.


Bosses: At certain levels is where you can fight these bosses.

Lvl 30: Skeletal Engineer. 5,670 HP.
Lvl 60: Eletrical Orb: 13,000 HP.
Lvl: 85: Elemental of Insanity: 25,800 HP.
Lvl: 100: Final Frontier: 56,900 HP.


Finally, the Temple.
The temple is an area that you can only access when you've beaten the Skeletal Engineer and have reached Level 45.
The Temple holds extremely powerful enemies that drop more loot then average
monsters.

While writing this, the colour coding threw me off my darn seat WAAAAAAY to many times. First time for everything!


Please state your opinions!
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[-] The following 5 users Like Beaver's post:
  • @Deletedacc21075026, FilipCro125, Moonman, Pajoli, YaGirlBantrr
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Messages In This Thread
Agma.io RPG - Beaver - 05-03-2019, 08:24 PM
RE: Agma.io RPG - Pajoli - 05-03-2019, 08:26 PM
RE: Agma.io RPG - Beaver - 05-03-2019, 08:30 PM
RE: Agma.io RPG - FilipCro125 - 05-04-2019, 03:51 PM
RE: Agma.io RPG - Squirrel - 05-05-2019, 07:25 AM

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