Agario Forum | The Online Agar.io Leading Community
bouncy mode - Printable Version

+- Agario Forum | The Online Agar.io Leading Community (http://agarioforums.net)
+-- Forum: News (http://agarioforums.net/forumdisplay.php?fid=1)
+--- Forum: Ideas (http://agarioforums.net/forumdisplay.php?fid=36)
+--- Thread: bouncy mode (/showthread.php?tid=69944)



bouncy mode - Ellie Rose - 11-02-2020

There could be a mode/setting where you bounce off players instead of killing them.


RE: bouncy mode - solo_player123 - 11-02-2020

Good idea that would be funny.


RE: bouncy mode - Squirrel - 11-03-2020

(11-02-2020, 06:19 AM)Ellie Rose Wrote: There could be a mode/setting where you bounce off players instead of killing them.

I've been thinking about this for awhile now... there's lots of different ways to do it.

Make it like an aggravating feature of the game, where suddenly for 10-20 seconds it goes into this 'bouncy' mode where no mass gets eaten, it just gets thrown around!

Now the problem is, that people who are split apart could easily have bits of themselves bounce rather far away from the rest of themselves, and this makes it computationally hard on the servers. You would probably just show the majority of te persons mass, assuming it is relatively close together. But I worry that all the extra calculations involved might cause a bit of lag!



RE: bouncy mode - Sarcrack - 11-03-2020

(11-02-2020, 06:19 AM)Ellie Rose Wrote: There could be a mode/setting where you bounce off players instead of killing them.
It could be a funny way to distract players, maybe with a cooldown or something  Shy


RE: bouncy mode - imHitu - 11-03-2020

(11-03-2020, 02:09 PM)Sarcrack Wrote:
(11-02-2020, 06:19 AM)Ellie Rose Wrote: There could be a mode/setting where you bounce off players instead of killing them.
It could be a funny way to distract players, maybe with a cooldown or something  Shy

Lol good idea  Tongue


RE: bouncy mode - Spongy - 11-14-2020

nice idea


RE: bouncy mode - NatzuRPG - 12-03-2020

LOL! It might get annoying some time :>